1st Internship Valencia 15-19 April 2024
EduGame
Be sure you fill this form with the name you want for the certificate:
https://forms.gle/vRfqQJUJbeifgJdX8
Welcome to the 1st Internship of the EduGame Erasmus + project.
This page is going to be updated with the latest information about our first internship in Valencia that will took place from 15th to 19th April 2024.
PLEASE VISIT IT REGULARLY FOR UPDATES: Last update - April 12th 09:00 am
Official contact: Jordi Linares - jorlipel@upv.es
UPV Valencia Campus Information and access
Website on how to get to the UPV (train, bus, maps etc.)
Interactive map -> Building 1F, 0S03 (ground floor)
Please, all attendees must complete the following form to gather the required information (estimatge time 15 minutes)
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Be sure you complete the following form with all the information, that it is going to be exclusively used for managing the internship: Form
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Attendees are invited to bring their LAPTOPS with them, so the objective of the 1st Internship is to give to all a chance to experiment with some tools on their own content and machines with just Internet connection.
Final Agenda
Welcome to the 1st Internship of the EduGame Erasmus + project.
DAY 1 - MONDAY: INTRODUCTION TO GAME-BASED LEARNING, SERIOUS GAMES, AND GAMIFICATION (EDUCATIONAL ASPECTS)
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10:00 – 10:30 Institutional UPV welcoming - Members of UPV and VRAIN
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10:30 - 11:30 Internship program objectives and formal introduction of teachers/professors (interactive activity) – Judita+ Natalija
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11:30 - 12:00 Morning Coffee Break
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12:00 - 13:30: Serious Games and Gamification in Higher Education (VDU)
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13:30 - 14:30: Lunch Break
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14:30 - 16:00: Best educational practices and research on stakeholder involvement (UNBI, VDU)
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16:00 – 16:15 Coffee Break
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16:15 - 17:00: Case Studies: Successful Implementation of Serious Games and Gamification in Higher Education in Europe (UPV)
DAY 2 - TUESDAY: FUNDAMENTALS OF ARTIFICIAL INTELLIGENCE IN EDUCATION
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10:00 - 11:30: Pedagogical challenges and approaches to game-based learning (UNISA)
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Exploring the intersection of psychology, education, and technology to deepen understanding of how games can be used effectively in learning
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11:30 – 12:00: Morning Coffee Break
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12:00 – 13:30: AI Basics for Educators (UPV)
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Holistic introduction to AI, landscape, current and future applications in education
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13:30 - 14:30: Lunch Break
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14:30 – 16:00 Teaching machines to solve problems: tools and applications in education (UPV)
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Teaching AI to solve problems and how to integrate these possibilities in gamifying our courses
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16:00 – 16:15 Coffee Break
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16:15: - 17:00 Visit to University Campus and Research labs
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Labs related with interactive technologies (VR, AR and other experiences)
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DAY 3- WEDNESDAY: GENERATIVE AI FOR CONTENT CREATION AND CURRICULUM DEVELOPMENT
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10:00 - 11:30: Discussions on gamified curricula (UNIEL)
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11:30 - 12:00: Morning Coffee Break
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12:00 - 13:30: Introduction to Generative AI and its Role in Content Creation (UPV)
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Using Generative AI for Creating Educational Content (UPV)
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Generative models and democratization of complex tasks
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Current generative AI tools in generating from text to full 3D environments
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13:30 - 14:30: Lunch Break
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14:30 - 17:00: Interactive Session: Hands-on with Generative AI Tools in partners’ Course Modules (UPV)
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Using Generative AI to help us to gamify our courses and creating our resources
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The art of prompting and how to create virtual gamified tutors with our content
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(16:00 – 16:15 Coffee Break)
DAY 4 - THURSDAY: CURRENT TOOLS FOR GAME PRODUCTION AND GAMIFICATION IN EDUCATION
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10:00 - 11:30: Using common apps and tools in gamifying teaching activities (UNISA)
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11:30 - 12:00: Morning Coffee Break
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12:00 - 13:30: Open workshop: Initial strategies and possibilities in gamifying EduGame courses (UPV, UNISA, VDU)
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13:30 - 14:30: Lunch Break
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14:30 – 17:00: Open Workshop: continuation
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14:30 - 17:00: Management team meeting
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(16:00 – 16:15 Coffee Break)
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20:30: Gala Dinner
DAY 5 - FRIDAY: FINAL EXPERIENCES
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10:00 - 11:30 Management team meeting, conclusions
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10:00 - 11:30: Workshop: Developing a game with no-code web-based platforms (UPV) - Using visual tools, selected assets (or generated with AI), a step-by-step low technical approach to game development
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11:30 - 12:00: Morning Coffee Break
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12:00 - 13:00: Roundtable Discussion: Sharing Insights and Experiences
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An opportunity for participants to discuss their final thoughts and learn from each other's ideas for their courses
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Interns are required to prepare an initial draft and proposal for gamifying their courses, along with a preliminary roadmap of activities, to establish a clear direction for their work prior to the commencement of the second internship
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13:00 - 13:30: Conclusions, Goals for the Next Internship, and Farewell
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13:30 - 14:30: Lunch Break
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14:30 – 18:00: Educational event