1st Internship Valencia 15-19 April 2024
EduGame
Be sure you fill this form with the name you want for the certificate:
https://forms.gle/vRfqQJUJbeifgJdX8
Welcome to the 1st Internship of the EduGame Erasmus + project.
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This page is going to be updated with the latest information about our first internship in Valencia that will took place from 15th to 19th April 2024.
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PLEASE VISIT IT REGULARLY FOR UPDATES: Last update - April 12th 09:00 am
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Official contact: Jordi Linares - jorlipel@upv.es
UPV Valencia Campus Information and access
Website on how to get to the UPV (train, bus, maps etc.)
Interactive map -> Building 1F, 0S03 (ground floor)
Please, all attendees must complete the following form to gather the required information (estimatge time 15 minutes)
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Be sure you complete the following form with all the information, that it is going to be exclusively used for managing the internship: Form
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Attendees are invited to bring their LAPTOPS with them, so the objective of the 1st Internship is to give to all a chance to experiment with some tools on their own content and machines with just Internet connection.
Final Agenda
Welcome to the 1st Internship of the EduGame Erasmus + project.
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DAY 1 - MONDAY: INTRODUCTION TO GAME-BASED LEARNING, SERIOUS GAMES, AND GAMIFICATION (EDUCATIONAL ASPECTS)
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10:00 – 10:30 Institutional UPV welcoming - Members of UPV and VRAIN
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10:30 - 11:30 Internship program objectives and formal introduction of teachers/professors (interactive activity) – Judita+ Natalija
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11:30 - 12:00 Morning Coffee Break
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12:00 - 13:30: Serious Games and Gamification in Higher Education (VDU)
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13:30 - 14:30: Lunch Break
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14:30 - 16:00: Best educational practices and research on stakeholder involvement (UNBI, VDU)
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16:00 – 16:15 Coffee Break
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16:15 - 17:00: Case Studies: Successful Implementation of Serious Games and Gamification in Higher Education in Europe (UPV)
DAY 2 - TUESDAY: FUNDAMENTALS OF ARTIFICIAL INTELLIGENCE IN EDUCATION
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10:00 - 11:30: Pedagogical challenges and approaches to game-based learning (UNISA)
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Exploring the intersection of psychology, education, and technology to deepen understanding of how games can be used effectively in learning
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11:30 – 12:00: Morning Coffee Break
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12:00 – 13:30: AI Basics for Educators (UPV)
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Holistic introduction to AI, landscape, current and future applications in education
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13:30 - 14:30: Lunch Break
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14:30 – 16:00 Teaching machines to solve problems: tools and applications in education (UPV)
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Teaching AI to solve problems and how to integrate these possibilities in gamifying our courses
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16:00 – 16:15 Coffee Break
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16:15: - 17:00 Visit to University Campus and Research labs​
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Labs related with interactive technologies (VR, AR and other experiences)
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DAY 3- WEDNESDAY: GENERATIVE AI FOR CONTENT CREATION AND CURRICULUM DEVELOPMENT
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10:00 - 11:30: Discussions on gamified curricula (UNIEL)
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11:30 - 12:00: Morning Coffee Break
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12:00 - 13:30: Introduction to Generative AI and its Role in Content Creation (UPV)
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Using Generative AI for Creating Educational Content (UPV)
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Generative models and democratization of complex tasks
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Current generative AI tools in generating from text to full 3D environments
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13:30 - 14:30: Lunch Break
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14:30 - 17:00: Interactive Session: Hands-on with Generative AI Tools in partners’ Course Modules (UPV)
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Using Generative AI to help us to gamify our courses and creating our resources
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The art of prompting and how to create virtual gamified tutors with our content
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​(16:00 – 16:15 Coffee Break)
DAY 4 - THURSDAY: CURRENT TOOLS FOR GAME PRODUCTION AND GAMIFICATION IN EDUCATION
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10:00 - 11:30: Using common apps and tools in gamifying teaching activities (UNISA)
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11:30 - 12:00: Morning Coffee Break
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12:00 - 13:30: Open workshop: Initial strategies and possibilities in gamifying EduGame courses (UPV, UNISA, VDU)
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13:30 - 14:30: Lunch Break
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14:30 – 17:00: Open Workshop: continuation
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14:30 - 17:00: Management team meeting
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​(16:00 – 16:15 Coffee Break)
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20:30: Gala Dinner
DAY 5 - FRIDAY: FINAL EXPERIENCES
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10:00 - 11:30 Management team meeting, conclusions
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10:00 - 11:30: Workshop: Developing a game with no-code web-based platforms (UPV) - Using visual tools, selected assets (or generated with AI), a step-by-step low technical approach to game development
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11:30 - 12:00: Morning Coffee Break
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12:00 - 13:00: Roundtable Discussion: Sharing Insights and Experiences
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An opportunity for participants to discuss their final thoughts and learn from each other's ideas for their courses
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Interns are required to prepare an initial draft and proposal for gamifying their courses, along with a preliminary roadmap of activities, to establish a clear direction for their work prior to the commencement of the second internship
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13:00 - 13:30: Conclusions, Goals for the Next Internship, and Farewell
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13:30 - 14:30: Lunch Break
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14:30 – 18:00: Educational event